New to Climb v2.0a2:
There are now two addition types of boosts available that do not require the assistance of another player. These two new boosts are the super jump and the double jump.
To aid in making players aware of this, any keys bound to "boost", will open this help page.
Solid Boost:
Commands: solid semiclip
This type of boost requires two players. When two or more players approach eachother with solid boost enabled, they will remain solid and can jump on each other to reach a higher location. However if another player approaches who does not have solid boost enabled, those using it will be temporarily disabled to prevent that player from being blocked.
Super Jump:
Commands: superjump sjump sj longjump ljump lj
Super jump acts much like the long jump pack in Half-Life, accept that you don't need to duck to use it, and it allows you jump a little bit higher. It boosts your jump in the direction that you are looking, so if you look upwards, it will make you jump higher, but not as far.
Double Jump:
Commands: double jump djump dj
This boost type is pretty self explanatory, you can jump, then while in mid air, jump again.
*HINT* Try using the super jump and double jump after you've completed the map.